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   <div id="projectname">VectSharp<span id="projectnumber">&#160;2.6.1</span>
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   <div id="projectbrief">A light library for C# vector graphics</div>
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<div class="header">
  <div class="headertitle"><div class="title">VectSharp.Canvas.RenderAction Member List</div></div>
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<div class="contents">

<p>This is the complete list of members for <a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a329a2dc57743fb4de13b16b8cf49a3af">ActionType</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a540142d9a35323a4d5301256c2c804c2">ActionTypes</a> enum name</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#ac85d376a974c9efce429ef95985ec918">BringToFront</a>()</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#ae6aefb84f43c2bf00492374c40a95351">ClippingPath</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#aff0494e9ae3c91b46759484a3856bd58">Fill</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a645390ebec3b6b698f1e395d00486c81">Geometry</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#adc6fda560a09d8426dca05131ea5e68d">ImageAction</a>(string imageId, Avalonia.Rect sourceRect, Avalonia.Rect destinationRect, Avalonia.Matrix transform, Geometry clippingPath, string tag=null)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a68c4364bea1ed440d1b7b24d7575e1ef">ImageDestination</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a3bc0b0bed0343b2a2f05911b17dc54e9">ImageId</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#ac836817762df1e4ebb312c63f31e462e">ImageSource</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a96797af609bc033457af40ab5ea9d7ca">InverseTransform</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a85f392d99e50f4703f0fc45512e6e8ff">Layout</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#aaa8030b8a39af069d016dc554aa8927b">Parent</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#ab823aaf02a758a0643d2c745be71a200">PathAction</a>(Geometry geometry, Pen stroke, IBrush fill, Avalonia.Matrix transform, Geometry clippingPath, string tag=null)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a64aadb41b3d38a9a7d6622cd593e5879">PointerEntered</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#abb5f9bbb754e5cd7a7ee86e386bcb589">PointerExited</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a030b7e25eebc00bfca6c8f993ced9e7f">PointerPressed</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a0478443510bfe9b4bcc849d018a1779f">PointerReleased</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#ad78b33680a138d862b40a775df4d874a">SendToBack</a>()</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#aead4222aca31896910f612a45c1e9347">Stroke</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a5c5246d7a22399645c639a944c2acc04">Tag</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a3835fb128551deee82cf0fd9a9804deb">Text</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a273fd781bfd13313c9669ceeadf9ad82">TextAction</a>(Avalonia.Media.FormattedText text, Avalonia.Media.TextFormatting.TextLayout layout, IBrush fill, Avalonia.Matrix transform, Geometry clippingPath, string tag=null)</td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="odd"><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html#a00f70e2e7337e9cf863ac0ee4cc576f8">Transform</a></td><td class="entry"><a class="el" href="class_vect_sharp_1_1_canvas_1_1_render_action.html">VectSharp.Canvas.RenderAction</a></td><td class="entry"></td></tr>
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